opinion

Flash Is Dead. Long Live Flash

Originally developed by Macromedia, Flash’s birth happened 14 years ago. From a vector animation software, it evolved to become a pillar of the rich media Internet. Today, owned by Adobe, Flash dominates the web video arena and is responsible for 75 percent of all online video delivery. With 98 percent connected PCs boasting flash players and a massive horde of 3 million developers using the Flash platform, it was obvious that at some point other tech giants would want a piece of that cake.

As of this writing, apple is leading a movement against Flash, promoting HTmL5 and applying an embargo for Flash in their mobile ioS devices, aka iPhones, iPods and iPads, allegedly because of battery consumption, processing performance and security issues, and in favor of “more open standards” (lol). in reality, the major issues are political ones, like fighting to control the standards for video format and application development. Video is a key component for ad revenue generation and so are the applications within the app Store.

Before, there was an anti-microsoft alliance, composed of Google, adobe and apple. now, there are multiple collision courses and tensions. apple wants to push hardware and paid content (media and apps). Google wants massive reach for their ad platforms. microsoft wants more unit sales of their oS and adobe wants everyone to build their business applications using their platform.

It’s important to realize that in the end, the Flash vs. HTmL5 war is about control, not about which platform is better, so be pragmatic. Adopt technologies based on your business requirements.

If you are building a video intensive platform, like a membership site, Flash still is and will be the way to go for a long time. HTML5 doesn’t specify a standard codec – so currently Chrome, Firefox and Opera support Ogg Theora (open source) and IE9, Chrome, Safari and Safari Mobile support MPEG H.264 (patented by MPEG-LA, partly owned by Microsoft and Apple –get it now?). To add to the mess, Google acquired On2 and released its VP8 codec under an Open Source license, so really, why move out of Flash video, if Flash is ubiquitous and plays a lot of different codecs? In addition, Flash is just superior in terms of buffering and dynamic quality control, key aspects for streaming. The best way to go is to use H.264 because it can both be played by a Flash Player on PCs and mobile devices that support Flash and using a HTML5 player on iOS devices. Currently, Flash delivers media in a much more secure way, via Real Time Media Flow Protocol (RTMFP), so if your business is centered around rentals (VOD) and One-to-Many or Few-To-Many (LiveChat), Flash is your best option.

Unfortunately, I don’t possess a crystal ball and cannot tell precisely who will win this war. Who knows, if the codec issue is solved, HTML5 may be the future of the web video. But at present, it’s a weak alternative. HTML5 will likely become the standard for the development of Web Productivity Apps (like Google Apps and Microsoft Office Live) and Flash will remain as the king of immersive experiences, although the microsite space is shrinking.

Flash allows designers and developers to create immersive websites, games and applications. The very best examples of animations and interactive experiences created using HTML5 technology today look like late 90s Flash efforts — early 2000s at best. It’s just not a comparable technology to create what makes surfers go Wow. Visit TheFWA.com for a glimpse of what’s possible and it should be enough to make my point.

There’s one last detail. Let’s not forget that to achieve success, in addition to technology adoption, it’s equally important to have the right designers/developers to implement it. A bad implementation of a great technology yields a bad customer experience.

While at it, Steve Jobs, if you are reading this, please, allow iOS devices to run Flash. The Adobe folks are working on security and battery challenges. If your H.264 codec truly is better, it will be adopted by everyone. If your App Store really has amazing and superior games, the Flash games won’t eat your revenues. So play nice, be open. All the cool kids are doing it!

Related:  

Copyright © 2025 Adnet Media. All Rights Reserved. XBIZ is a trademark of Adnet Media.
Reproduction in whole or in part in any form or medium without express written permission is prohibited.

More Articles

profile

WIA Profile: Reba Rocket

As chief operating officer and chief marketing officer of Takedown Piracy, long at the forefront of intellectual property protection in adult entertainment, Rocket is dedicated to safeguarding the livelihoods of content creators and producers while fostering a more ethical and sustainable industry.

Women In Adult ·
opinion

Protecting Content Ownership Rights When Using AI

In today’s digital age, content producers have more tools at their disposal than ever before. Among these tools, artificial intelligence (AI) content generation has emerged as a game changer, enabling creators to produce high-quality content quickly and efficiently.

Corey D. Silverstein ·
opinion

How Payment Orchestration Can Help Your Business

An emerging payment solution is making waves in the merchant world: the payment orchestration platform (POP). It’s quickly gaining traction as a powerful tool for managing online payments — but questions abound.

Cathy Beardsley ·
opinion

Fine-Tuning Refund and Cancellation Policies

For adult websites, managing refunds and cancellations isn’t just about customer service. It’s a crucial factor in maintaining compliance with the regulations of payment processors and payment networks such as Visa and Mastercard.

Jonathan Corona ·
profile

WIA Profile: Laurel Bencomo

Born in Cambridge, England but raised in Spain, Laurel Bencomo initially chose to study business at the University of Barcelona simply because it felt familiar — both of her parents are entrepreneurs. She went on to earn a master’s degree in sales and marketing management at the EADA Business School, while working in events for a group of restaurants in Barcelona.

Women In Adult ·
profile

Gregory Dorcel on Building Upon His Brand's Signature Legacy

“Whether reflected in the storyline or the cast or even the locations, the entertainment we deliver is based on fantasy,” he elaborates. “Our business is not, and never has been, reality. People who are buying our content aren’t expecting reality, or direct contact with stars like you can have with OnlyFans,” he says.

Jeff Dana ·
opinion

How to Turn Card Brand Compliance Into Effective Marketing

In the adult sector, compliance is often treated as a gauntlet of mandatory checkboxes. While it’s true that those boxes need to be ticked and regulations must be followed, sites that view compliance strictly as a chore risk missing out on a bigger opportunity.

Jonathan Corona ·
opinion

A Look at the Latest AI Tools for Online Safety

One of the defining challenges for adult businesses is helping to combat the proliferation of illegal or nonconsensual content, as well as preventing minors from accessing inappropriate or harmful material — all the more so because companies or sites unable or unwilling to do so may expose themselves to significant penalties and put their users at risk.

Gavin Worrall ·
opinion

Know When to Drop Domains You Don't Need

Do you own too many domains? If so, you’re not alone. Like other things we accumulate, every registered domain means something to us. Sometimes a domain represents a dream project we have always wanted to do but have never quite gotten around to.

Juicy Jay ·
opinion

Understanding 'Indemnification' in Business Contracts

Clients frequently tell me that they didn’t understand — or sometimes, even read — certain portions of a contract because those sections appeared to be just “standard legalese.” They are referring, of course, to the specialized language used in legal documents, including contracts.

Corey D. Silverstein ·
Show More