educational

Video Games Go Hardcore

Editor's Note: Among the many confluences of technology underway, one that offers an intriguing appeal is the merging of adult entertainment with immersive video game technology. While still in its infancy, such hybrid offerings illustrate not only the maturation of the gaming marketplace, but of video gamers in general – pointing the way for forward-thinking marketers.

One of the earliest versions of an adult video game was 1982s controversial "Custer's Revenge" which depicted a very pixelized naked Custer having sex with a tied-up Indian maiden. Needless to say it didn't go over very well with women's and Native American groups. And its maker Mystique went down the drain shortly after. But jump ahead 20 years, and, boy, have times changed.

Over the last few years, the market has grown to include numerous titles containing adult content. Whether it is the topless, swearing strippers in "BMX XXX" or the happy roommates who finally have intercourse in "Singles: Flirt Up Your Life," video games are no longer just for kids. Many games rated M (or mature) contain nudity, sex and adult language.

According to the Entertainment Software Association, the average game buyer is 36 years old. In 2003, 92 percent of people who purchased video games were 18 years or older. ESA Spokesman Dan Hewitt states that 11.9 percent of the games issued in that year were rated M.

In the first quarter of 2005, Playboy will release its first video game, "Playboy: The Mansion." Introduced at gaming expo E3, reviewers glowed with praise at the layers of sophistication the game displayed, the many play options, and, oh yeah, the nudity and sexual activity.

In "The Mansion," marketed by Arush Games, the player gets a chance to role-play as notorious playboy Hugh Hefner and build up the business, the house and his social calendar. The player can also arrange photo shoots with Playboy cover models. However, there are reports that the toplessness and sex play have been toned down since the game's E3 debut, despite its M rating.

Two Vivid contract girls, Sunrise Adams and Tera Patrick are also reportedly starring in a (not yet rated) video game called "Back Yard Wrestling," which does not yet have a release date.

And another M-rated game, "Grand Theft Auto: Vice City," lets players take a job working in an adult film studio and listen to the sexy voice of Jenna Jameson as she portrays Candy Suxxx. Players can also buy a strip club and pick up prostitutes for sex play.

According to the Video Software Distributors Association, "Grand Theft Auto: Vice City" ranked as the sixth top-selling video game of 2003, and as the second most-rented video game of the same year.

"There is an unrealized demand for games with more mature themes," said VSDA spokesman Andrew Mun. "We are facing challenges from the Legislature though, who are trying to restrict certain ages from buying certain games."

The newest version of the game, "Grand Theft Auto: San Andreas," is the top 10 mostsearched term on many gaming websites and was recently released before Christmas, its maker predicts.

"We sell games that are rated M," said Scott Paul, a manager for Arush Games. "'Grand Theft Auto: Vice City' is one of the most popular, best-selling games we have. So yes, M-rated games are hot. The gaming industry is going to evolve to meet the needs of the generation X'ers, who are now in their 30s."

Stay tuned for more on this exciting new venue for adult entertainment!

Copyright © 2025 Adnet Media. All Rights Reserved. XBIZ is a trademark of Adnet Media.
Reproduction in whole or in part in any form or medium without express written permission is prohibited.

More Articles

profile

WIA Profile: Lexi Morin

Lexi Morin’s journey into the adult industry began with a Craigslist ad and a leap of faith. In 2011, fresh-faced and ambitious, she was scrolling through job ads on Craigslist when she stumbled upon a listing for an assistant makeup artist.

Women In Adult ·
profile

Still Rocking: The Hun Celebrates 30 Years in the Game

In the ever-changing landscape of adult entertainment, The Hun’s Yellow Pages stands out for its endurance. As one of the internet’s original fixtures, literally nearly as old as the web itself, The Hun has functioned as a living archive for online adult content, quietly maintaining its relevance with an interface that feels more nostalgic than flashy.

Jackie Backman ·
opinion

Digital Desires: AI's Emerging Role in Adult Entertainment

The adult industry has always been ahead of the curve when it comes to embracing new technology. From the early days of dial-up internet and grainy video clips to today’s polished social media platforms and streaming services, our industry has never been afraid to innovate. But now, artificial intelligence (AI) is shaking things up in ways that are exciting but also daunting.

Steve Lightspeed ·
opinion

More Than Money: Why Donating Time Matters for Nonprofits

The adult industry faces constant legal battles, societal stigma and workplace challenges. Fortunately, a number of nonprofit organizations work tirelessly to protect the rights and well-being of adult performers, producers and industry workers. When folks in the industry think about supporting these groups, donating money is naturally the first solution that comes to mind.

Corey D. Silverstein ·
opinion

Consent Guardrails: How to Protect Your Content Platform

The adult industry takes a strong and definite stance against the creation or publication of nonconsensual materials. Adult industry creators, producers, processors, banks and hosts all share a vested interest in ensuring that the recording and publication of sexually explicit content is supported by informed consent.

Lawrence G. Walters ·
opinion

Payment Systems: Facilitator vs. Gateway Explained

Understanding and selecting the right payment platform can be confusing for anyone. Recently, Segpay launched its payment gateway. Since then, we’ve received numerous questions about the difference between a payment facilitator and a payment gateway. Most merchants want to know which type of platform best meets their business needs.

Cathy Beardsley ·
opinion

Reinventing Intimacy: A Look at AI's Implications for Adult Platforms

The adult industry has long revolved around delivering pleasure and entertainment, but now it’s moving into new territory: intimacy, connection and emotional fulfillment. And AI companions are at the forefront of that shift.

Daniel Keating ·
profile

Nicole Vaunt on Turning Desire Into a Work of Art

It’s not every day you come across someone who can speak just as passionately about smutty novels and tabletop board games as they can about lighting, lens choices and shooting adult content in sub-zero temperatures. But Nicole Vaunt doesn’t fit easily into one box — and that’s just the way she likes it.

Jackie Backman ·
profile

WIA: Sara Edwards on Evolving Clip Culture and Creator Empowerment

Though she works behind the scenes, Sara Edwards has had a front-row seat to the evolution of adult content creation. Having been immersed in the sector since 1995, she has a unique perspective on the industry.

Jackie Backman ·
profile

Segpay Marks 20 Years of High-Risk Triumphs

Payment processors are behind-the-scenes players in the world of ecommerce, yet their role is critical. Ensuring secure, seamless transactions while navigating a rapidly changing regulatory landscape requires both technological expertise and business acumen.

Jackie Backman ·
Show More